Jim teaches to pass on his special creative problem solving skills, abilities & techniques to the next generation. This is a unique one-of-a-kind program! Jim's Background: Research Engineer, New Product Design, Inventor and Creative Skills Teacher.
Downsizing: I'm no longer doing Camps & have thousands of dollars worth of materials to sell. Click here for current offerings. More items will be added soon! Prices are for pick-up in Dallas!
Bulletin Board-AnnouncementsI have several computers, bought, designed and/or built by me to use in my classes or in research projects. If interested ask or e-mail me. Options and software changes will vary the price. All sales are cash only, in Dallas. These include Desktop and Laptop Super Fast Gaming Computers. Some are listed in 'Stuff for Sale' see Menu Button
I teach so you will have a chance. Our educational system has broken down, students aren't being taught the skills needed to succeed because they're being taught a failed system that doesn't work. Technology is about to explode exponentially and few will be able to keep up. On your first job after college you will get three months to prove they didn't make a mistake hiring you. Fail in your first two jobs and you will most likely be an engineer in name only. I have designed & invented things for over 50 years. I know what it takes to be successful and want to share my knowledge so you can do the same. Learn what you need to know before spending $100,000 plus for an education you can't use. I'm available to talk with my students or parents when time permits - I care.
New 2015-16 schedule I'm teaching in two locations this Fall: Tues at RHSA (23rd yr) and Thurs at Prometheus Academy. The 'About KLC' page of this website has my background and class goals information. I plan on retiring after next year so if you have any suggestions or questions e-mail me.
What KLC offers: Unique and fun projects that are designed to teach technical skills & problem solving methods developed by Jim. These popular hands-on projects develop your abilities and demonstrate how to use & apply the basic principles. Electrical and mechanical projects are available for all skill levels, beginner to advanced. This is a serious but fun way to teach common sense, logical thinking and creativity. The hands-on class projects develop an understanding of scientific principles and methods used to design something original or new. Engineers that understand these principles can apply them to create, invent and design new concepts. The rest can only modify what others have done (and Google for ideas) because they have knowledge but lack understanding. I try to present all this in a way that's easy to understand and fun to do. We build cool projects that help you remember these things and the bonus is you get to keep the projects.
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"Goals & Purpose"
Popular Dallas teacher Jim McMillan has created special hands-on projects designed to teach you how to think-on-your-feet, Quickly analyze facts and initiate a divergent course of action for any situation.
These abilities apply to anything you do not just science, technology & engineering.
These classes give you an understanding of rules, formulas and scientific principles.They will help you develop problem solving skills & a positive attitude.
Former three time Science Fair winner, Inventer, Scoutmaster, and Research & Product Design Engineer, Mr. McMillan has used his unique program to create, design and invent products for many companies. Review class descriptions below, If you have questions or comments e-mail Jim
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put on Transcript as
Gadgets & Gizmo's
How Things Work
Gadgets & Gizmo's Class: for ages 8-10
2015 - 2016 class description
Gadgets & Gizmos: Is a progressive learning system using tools and creative projects to teach necessary skills. Kids keep most of the projects.
: Use hammers & nails to make a pet Porcupine. Learn about screws & screw-drivers then use them to build unique projects. Learn how to solder then make electronic art, dummy boards & LED flashlights, etc. Study how a plane flies then build airplanes and hand thrown arrows. Learn about nuts, bolts, washers & special tools then use our custom building block set to build "creatures" and race cars. We'll use the "erector set" I've built of wood sticks and metal brackets to build towers, bridges, airplanes, etc. Students work in teams to create (but not keep) their cooperative class designs.
This is a hands-on class that is fun and appealing to both boys and girls who like to make things happen. Students learn to follow directions, pay attention to details, use tools and work together. They develop specific skills such as soldering and how to build projects.
Class projects are new each year, demonstrate basic principles and are designed to teach creative skills and problem-solving methods.
Engr. Skills or Technical Sci.for ages 10-16 On transcripts call it: Pre-Engineering
Below is the Updated New class descriptions
Basic engineering skills; fundamental for all technical fields. projects are new each year; build on a two year developmental progression of concepts designed to hone application skills and abilities. Time and repetition are needed to grasp the concepts and skills that engineering careers require but colleges don't teach.
Soldering skills and electrical & mechanical projects such as: "Design something that will ----" or "Divide into teams, see what you can make using the parts in the box I gave you". Build Printed Ckt Bd (PCB) & Proj Board kits designed by Jim. Examples : Lie detector, spy stuff, welding, self reversing car, see more on website. No homework, just pop quizes to check for understanding. No class syllabus: I will design projects based on skills and abilities of those in class.
This is the old description but it still applies
This is a fun 'hands-on' class that teaches logical and divergent problem solving skills that will help you in all aspects of life. You build and keep creative projects designed to expand and develop your technical abilities.
Past projects include a Lie Detector, FM Transmitter, Super Snooper, 'Gotcha' Circuit and the "Apple Breather" circuit. We do new projects each year but repetition of basic technical skills is a key to building confidence and ultimately the ability to initiate for oneself. This is designed as a 2-year course. So...
You should take this class at least twice to better understand the material. Talented, gifted or returning students, may select higher level projects if they show they can do the work. These rare, unique and special classes can give you a head-start in all aspects of your life.
Past students have received college credits (after testing) and been accepted at MIT and other prestigious schools. I have invented and designed things all my life and want to pass these skills on to you, the next generation. I look forward to mentoring, challenging and inspiring you to reach your fullest potential.
Engineering Skills for ages 10-16 On transcripts call it: Pre-Engineering
Visit www.kinetic-learning-center.com or e-mail Jim (email@example.com) if you have any questions. These are the major subjects we will cover --- the order will depend on new students abilities Jim's goal is to mentor, challenge, and inspire students to reach their full potential and to teach things they need to know to become successful. Projects are designed and selected that demonstrate Jim's unique methods of problem solving and creative design techniques. These projects help students learn and understand the scientific principles and skills necessary to create, design, modify or improve a design without relying on computer models, or other shortcuts. Students are taught how to analyze a situation and apply specific skills to quickly hone in on a solution. Basic Rules: Failures can be a positive part of the learning experience, you can learn from your mistakes! Develop common sense, a good positive attitude, a willingness to work hard and refuse to give up - it's not-an-option! This hands-on class teaches design and problem solving skills that Jim has perfected over the last 50 yrs. Students fix, build, modify and keep special projects most of which he designs. His methods will teach the abilities needed to quickly make good decisions and apply the skills learned to successfully complete a task. This method can be used in many situations and will make you a better student in all subjects. You can ... Learn to believe in yourself. Past projects include a Robot that's computer, radio and sensor controlled - see picture of 'Max' on Jim's website, Virtual Lie Detector & Surround Sound Sys, FM SuperBug, Stereo Ear, the famous "It's Not-a-bomb" and "Gotcha Ckt." the Apple Breather and over 60 other projects . Most projects are new each year but the repetition of basic skills is a key element in developing the technical skills and abilities needed to ultimately initiate original designs. This class is geared for brighter students but is fun and very understandable without advanced math (overrated). Take this class two or more times to develop an good understanding of the skills. Talented, gifted or returning students, may select higher level projects if they show they can do the work. Almost no homework but I highly suggest you take notes. Test, if any, will be open notes (yours only). I'm available to talk after 12:30 Thursdays.
Instructor Bio: Jim McMillan: a 1971 SMU Electrical Engineering graduate, Troop 35 Highland Park SM (18 yrs), co-started Troop 125 (at Northwest Bible Church), Science-Fair Judge, a Product Development, Design and Research Elec. Engineer who invented and created products for many companies and is still active. He has taught for 24 years in Dallas area Private Schools and Home-School Co-Ops. Summer Camps 20 years (see website) and classes for students interested in technical challenges and the long-term advantages of how to apply Engineering and physics principles. Most projects are Jim's original copyrighted designs that demonstrate technical principles & develop practical skills such as circuit board building and soldering. He has invented and designed things for over 50 years and wants to share his tips, processes and methods with the next generation. Jim in 2015-16 will teach at PA, The Prometheus Academy (3 yrs) and Richardson Home School Association (over 20 yrs). He first worked on missiles then designed computers, the TI calculator brain (chip), a graphics art color matching system, Banking & Post Office machines, No-glasses 3D system four years ago (now called 4G), a Championship SCCA race car. At age 10 Jim, bugged his house, at age 11 he built a tree-house elevator and he won first place in electronics all four years in his High School Science Fair . He still likes to create, design & have fun. There's more - it's not needed. How Things Work Class: Visit KLC website, ask or e-mail Jim your Ph# These are the most important things I did as a kid that gave me the skills I needed to be successful.
How Things Work: for ages 10-16 On transcripts call it: Design Concepts/Applied Science For young would-be inventors learn how things are made and why!
2015 class description
How Things Work
: A fun class, especially for those who like to take things apart. To develop, create, design or invent you must have a fundamental understanding of how and why things work. Without this knowledge you can only modify what others have done.
We will take apart, fix, modify or use parts to make something else. We have built gaming computers, Wi-Fi antennas and lightning generators. Taken apart; X-boxes, R/C cars, computers, smart phones, hard-drives, keyboards, electric motors, drills, soldering irons, glue guns, lawn mower engine, made virtual surround speaker sets, used metal and plastic bending tools and many other things. Students can bring things to fix, to share with the class or to work on themselves. There is no homework or quizzes, students are graded on class participation.
Below is unused part of the old description
This class will learn hands-on methods I've used for years to problem solve and create new products that meet specific needs. These skills can be applied to all areas of your life.
A lot of what I teach might seem to go over your head at first, this is OK, you're learning a new language. To motivate and keep things interesting most projects are new each year, we suggest taking class for two years to really learn all the information.
Class Registration: RHSA, Richardson Homeschool Assoc. Visit their web-site www.RHSA.org . The Co-Op meets at Temple Shalom, Hillcrest at Alpha, their phone no. answered Tues & Thurs during school hours is 972-234-8404. E-mail: firstname.lastname@example.orgGeneral information: Class cost vary ($45-$50/mo) due to the fees I'm charged. The Materials fee ($75/yr) covers class projects - my expenses are about $130/student. Check the Bulletin Board for latest information, updates & announcements. Future Classes: Offering several new options starting this Fall - See Bulletin Board for options. If interested in offering our classes or Summer Camps at your location, call 214-521-1444 or E-mail Jim McMillan to set a time to meet or discuss options.
Fall Class Schedule (Scan Down) 2015-16 Home, Private and After-School classes will again be taught at three locations
Tues: RHSA Home-school Co-Op Now meets at Temple Shalom, on Hillcrest 1/2 mile North of LBJ - go to the back entrance.
Thurs morning: The Prometheus Academy (new Directions coming) Home School students are welcome to take classes at this school. Call Deborah, 469-230-9641, to register or Jim, 214-521-1444, if you have questions about the classes.
Thurs (2-5:30pm is avail): Leaving Saint Alcuin Montessori School in May 2015. Thursdays from 2-5:30 is now available. If interested contact Jim to discuss details/needs. Most Alcuin students (about 70%) are ages 5-7. My classes are geared for ages 8 to 17. Any questions or comments? I am looking to teach two or three one hour back-to-back sessions. E-mail or call Jim at 214-521-1444.
Possible college credits:
1) It's possible to qualify for Pre-Engineering college credits if you take 2 years or more of Technical Science and/or Engineering Skills. This will give you a major advantage over other students & the possibility of advanced placement.
2) Sci-Tech 1&2 (pre-engineering) will be taught at the same time but second year or those who can do the work have the option to select more difficult projects.
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1 Animusic 1&2 Animated instruments, 2 disc set G 2 The Machines Fanastic exhibit at the MIT Robotics Museum G 3 Night at the Museum 1&2 Comes Alive/Battle of Smithsonian G 4 The Black Stallion Shipwrecked Horse becomes champion G 5 Cars An animated world of cars G 6 Inspector Clouseau   Bumbling Pink Panther Detective G 7 Wall-E   nbsp;Adventures of Junk Yard Robot G 8 62 Classic Cartoons   Superman,Casper, Popeye & more G 9 6 Hrs of Cartoons   Fabulous Cartoon Funnies, 6 hours G
15 Troop Beverly Hills Very funny Girl Scout Adventures PG 16 National Treasure 1 & 2 Seeking the worlds greatest treasures PG 17 Ice Age 1, 2 & 3 Pre-Historic/Meltdown/Dinosaurs PG 18 Madagascar 1 & 2 Escape to Africa & Penguins Adventure PG 19 The Rocketeer Top secret jet pack found PG 20 StarTrek/StarTrek 3 1st Contact/Search for Spock PG 21 Young Indiana Jones Treasure of the Peacocks eye PG 22 Lord of the Rings 1 &2 Return/Fellowship of the King PG 23 2 Fantastic-4 movies Original & Rise of the Silver Surfer PG 24 Robots Comedy - Robot movie PG 25 Hitchhikers Guide Inner Galactic Space Travelers PG 26 Kart Racers (unlimited) Courage has no Speed Limit PG 27 Lemans Prototype Racing European Championship Series PG 28 Bullitt (Steve McQueen) Best car chase in movie history PG 29 Short Circuit (Johnny 5) Runaway robot think he's alive PG
35 Days of Thunder Racing movie with Tom Cruise PG-13 36 Italian Job Orig/Remake Wild bank robbery & escape PG-13 37 The One Destroy the matrix to save the universe PG-13 38 Blackbeard Pirates of the Caribbean sequence PG-13 39 Ironman 1 & 2 A thrill a minute Robotman PG-13 40 Avatar Return to Pandora, Adv civilization PG-13 41 I Robot Adv powerfull robots try to take over PG-13